Blizzard has released patch notes for Diablo 4 Patch 1.1.2, that will go live on August 15th. This is a very light update, focusing on fixing bugs and quality of life improvements.
The most important change is related to the Malignant Hearts mechanic. Currently, when you encounter a Malignant Elite, you have to kill it, then wait for five seconds until it respawns - and only then you can get a Caged Heart drop. In the upcoming Diablo 4 Patch 1.1.2 the wait time will get significantly decreased - to just two seconds.
The rest of the changes are related to various gameplay and quest bug-fixes. You can find the full list below!
Patch Notes
General
- The wait time for a Malignant Monster to spawn after activating a Malignant Heart in the world has been reduced from 5 to 2 seconds.
- Players are now in the Trade Channel by default. Navigate to the in-game settings to opt-out.
Dungeons and Events
- Fixed an issue where Nightmare Dungeons could be repeated by promoting other party members to leader.
- Fixed an issue where the Gathering Legions event could stop progressing even after defeating all nearby enemies.
Druid
- Fixed an issue where Boulder cast with the Aspect of Metamorphic Stone equipped would not deal more than 100% damage.
- Fixed an issue where the Agitated Winds malignant power would trigger when breaking destructible objects.
- Fixed an issue where the Aspect of the Alpha Werewolf companions could float above the ground.
Quests
- Fixed an issue where the Fury Against Fate quest couldn't be completed.
- Fixed an issue where Iron Skin Elixirs could be obtained indefinitely by repeatedly accepting and abandoning the Desperate Remedies quest.
- Fixed an issue where the Call of the Ancients quest would not progress if the party leader was dead when the boss was defeated.
- Fixed an issue where the Call of the Ancients quest would not progress if Gharl was killed before his dialogue was triggered.
- Fixed an issue where side quests for crafting items could direct the player to the wrong NPC.
User Interface and User Experience
- Fixed an issue where white lines were appearing on the World Map.
- Fixed an issue where the Season Journey menu could malfunction when finishing a chapter.
- Fixed an issue where the notification for the World Boss appearance would malfunction if the player hadn't unlocked Whispers of the Dead yet.
- Fixed an issue where linking an item in chat wouldn't display properly in the Battle.net app.
- Fixed an issue where the Holding Back the Flood quest marker would display on Dungeon exits but not on the world map.
- The tooltips for the Caged Heart of Tal'Rasha and Caged Heart of the Great Feast now correctly state that their bonuses are additive instead of multiplicative.
- The tooltip for the Caged Heart of Determination had its description updated to clarify that it specifically reduces resource draining effects from enemies.
Miscellaneous
- Fixed an issue where the A Boon in the Tide Season Journey objective could not be completed as expected.
- Fixed an issue where teleporting to a Dungeon entrance could be done while using invincibility-granting skills (Ex: Blood Mist).
- Fixed an issue where some interactable objects—particularly corpses— could not be interacted with.
- Fixed an issue where mount skills were sometimes not available after leaving a city.
- Fixed an issue where the Calculated malignant power would consume the stun effect on non-damaging abilities.
- Fixed an issue where Druids, Necromancers, and Rogues could not gamble for Helms at the Unsavory Oddities vendor in Fields of Hatred towns.
- Fixed an issue where you could not replace an equipped Wrathful Heart with another Wrathful Heart.
- Fixed an issue where the frost effect of the Penitent Greaves didn't display properly in the final campaign boss arena.
- Fixed an issue where quest items could randomly appear in town.
- Various stability and performance improvements.
- Various other miscellaneous fixes to Shop Cosmetics.