On July 25, Diablo 4 developer team held the Patch 1.1.1 Campfire Chat to discuss with the community the update that will go live on August 8th.
Game Director Joe Shely, Associate Game Director Joe Piepiora, Lead Class designer Adam Jackson, and Associate Director of Community Adam Fletcher talked about class balance changes, quality of life updates, and more in the coming patch. The team also answered questions from players in a live Twitch Q&A session at the end of the stream.
If you’d like to watch the full livestream VOD to catch up on all the details of the Diablo 4 Patch 1.1.1 Campfire Chat, see the video below or visit the official YouTube channel. Scroll down further to inspect the teased balance changes and the summary of everything that has been covered during the stream.
Diablo 4 Patch 1.1.1 Campfire Chat VOD
Sorcerer
Skills and Talents
- Fire Bolt
Change to: Fire Bolt generates 2 Mana when hitting an enemy. - Fireball
Change to: Casting Fireball increases its radius by 50%. - Fireball
Change to: Fireball's Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits 3 or more enemies. - Chain Lightning
Change to: Each time Chain Lightning bounces, its next hit deals 5% increased damage. - Chain Lightning
Change to: Change to form Crackling Energy increased from 25% to 30%. - Vyr's Mastery
Damage bonus increased from 10% to 15%. - Esu's Ferocity
Additional functionality: Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike. - Combustion
Change to: Your Burning effects deal x20% increased damage, plus an additional x2% increased damage per unique source of Burning you have applied to the enemy.
Paragon Nodes and Glyphs
- Searing Heat
Change to: Casting Fireball or Meteor increases your Critical Strike Chance by 5% for 5 seconds, up to 15% - Ceaseless Conduit
Increase Crackling Energy's damage from 2% to 3% per 20 Intelligence the player has - Reinforced
Damage reduction increased from 10% to 15% - Territorial
Damage reduction increased from 10% to 15% - Warding
Damage reduction increased from 13% to 25% - Keeper of Flames
Damage reduction increased from 4% to 5%
Bonus damage reduction increased from 4% to 5% - Smoldering Embers
Damage reduction increased from 4% to 5%
Bonus damage reduction from Burning enemies increased from 4% to 5% - Guarded
Damage reduction increased from 4% to 5%
Bonus damage reduction from Vulnerable enemies increased from 4% to 5% - Oppressive
Bonus damage reduction from Vulnerable enemies increased from 4% to 5% - Lightning Resilience
Maximum Life bonus increased from 4% to 6% - Restorative
Maximum Life bonus increased from 4% to 6%
Aspects
- Serpentine Aspect
Change to: You may have 1 additional Hydra active, and Hydra's duration is increased by 14-24%.
This now also affects Hydra's Enchantment Effect - Aspect of Conflagration
Bonus Burning damage increased from 20-30% to 20-40% - Aspect of Engulfing Flames
Bonus Burning damage increased from 30-40% to 60-80% - Aspect of Three Curses
Change to: Increase the Critical Strike Damage of Meteor and Fireball by 20%-40%. Double this bonus against Healthy enemies - Flamewalker’s Aspect
Bonus Movement Speed duration increased from 4 to 6 seconds - Gravitational Aspect
Change to: Ball Lightning orbits around you and deals 15-25% increased damage - Recharging Aspect
Change to: Each time Chain Lightning bounces, you gain 2-3 Mana - Aspect of the Unbroken Tether
Bonus Chain Lightning bounces increased from 2 to 4 - Charged Aspect
Bonus Movement Speed duration increased from 4 to 8 seconds - Mage-Lord's Aspect
- NEW!
The Vyr's Mastery Key Passive's Damage Reduction is increased by 20-30% for each Close enemy, up to 60-90% - Aspect of Frozen Orbit
Damage increased from 20-30% to 30-40% - Storm Swell Aspect
Bonus damage increased from 11-20% to 21-30% - Snowveiled Aspect
Unstoppable duration increased from 2-3 seconds to 3-5 seconds - Incendiary Aspect
Change to: Lucky Hit: Damage from your Pyromancy skills has up to a 12-17% change to restore 10 mana - Snowguard's Aspect
Change to: While within your own Blizzard and for 2 seconds after leaving it, you take 20-25% less damage - Aspect of Concentration
Mana Regeneration increased from 20-30% to 40-50%
Duration requirement to gain its benefit reduced from 3 to 2 seconds
Uniques
- Gloves of the Illuminator
Damage penalty reduced from 65-55% to 43-35%
Damage to Stunned affix replaced with Lucky Hit: Change to Restore Resource
Reduced the distance offset per bounce range from 3 to 2.5
This should make it easier to hit close enemies with Fireball
Barbarian
Skills and Talents
- Bash
Fury gained increased from 11 to 13. - Flay
Fury gained increased from 10 to 13. - Frenzy
Fury gained increased from 2 to 3. - Lunging Strike
Fury gained increased from 10 to 12. - Double Swing
Damage increased from 40% to 50%. - Rupture
Damage increased from 45% to 70%. - Charge
Damage increased from 30% to 60%. - Charge
Vulnerable duration increased from 2 to 4 seconds. - Upheaval
Changed to: If Upheaval damages at least 2 enemies or a Boss, you gain Berserking for 2 seconds, increased to 3 seconds if it damages at least 4 enemies. - Aggressive Resistance
Damage reduction increased from 3% to 4%. - Gushing Wounds
Bleed damage dealt based on Critical Damage bonus increased from 100% to 115%.
Bleed damage when Overpowering increased from 11% to 70%. - Unconstrained
Berserking damage bonus increased from 25% to 35%.
Updated the tooltip to more clearly reflect this Key Passive's value. - Walking Arsenal
Bonus damage duration increased from 6 to 8 seconds.
Aspects
- Aspect of Ancestral Force
Damage increased from 32-50% to 40-58%. - Death Wish Aspect
Thorns increased from .5-.75 to .65-.85. - Aspect of Unrelenting Fury
Core Skill cost to refund increased from 10-20% to 20-30%.
Additional functionality: Cost refund also granted when hitting Bosses. - Aspect of Ancestral Charge
Damage increased from 50-100% to 75-125%. - Aspect of Burning Rage
Damage increased from .22-.28 to .3-.38. - Aspect of Bul-Kathos
Damage reduction while in Earthquakes increased from 5-15% to 15-25%. - Earthquake Aspect
Damage bonus in Earthquakes increased from 5-15% to 15-25%.
Uniques
- Fields of Crimson
Damage increased from .18-.34 to .22-.38.
Damage that enemies take standing in pools increased from 15% to 20%.
Rupture Cooldown Reduction affix replaced with Bonus Critical Strike Damage. - Hellhammer
Damage increased from .6-.8 to .85-1.1.
Burning duration increased from 3 to 4 seconds.
Damage to Crowd Controlled Enemies affix replaced with Bonus Critical Strike Damage. - Ramaladni's Magnum Opus
Physical Damage affix replaced with Vulnerable Damage. - 100,000 Steps
Attacks reduce Evade's cooldown affix replaced with Bonus Evade Charges.
Damage against Stunned affix replaced with Bonus Movement Speed. - Battle Trance
Basic Skill Damage affix replaced with Cooldown Reduction.
Bonus Attack Speed to other skills increased from 10-20% to 35-45%.
Rogue
Skills and Talents
- Invigorating Strike
Energy treshold increased from 50% to 75%. - Forceful Arrow
Changed to: Every 3rd cast pierces enemies. - Caltrops
Damage bonus increased from 3% to 5%. - Poison Trap
Damage per tick increased from .0956 to .12. - Rain of Arrows
Changed to: Rain of Arrow's first wave Knocks Down enemies for 3 seconds. - Victimize
Lucky Hit Chance increased from 35% to 45%. - Rugged
Damage Reduction against Damage Over Time effects increased from 6/12/18% to 9/18/27%. - Siphoning Strikes
Lucky Hit Chance increased from 75% to 85%.
Aspects
- Aspect of Elusive Menace
No longer requires hits to be from Close enemies. - Aspect of Quickening Fog
Changed to: You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash's cooldown by .4-.6 seconds per target hit, up to 2-3 seconds.
Uniques
- Windforce
All Stats affix replaced with Vulnerable Damage. - Word of Hakan
Ultimate Damage affix replaced with Cooldown Reduction.
Druid
Skills and Talents
- Earth Spike
Spirit gain increased from 11 to 13. - Claw
Spirit gain increased from 11 to 12. - Storm Strike
Spirit gain increased from 14 to 15. - Wind Shear
Spirit gain increased from 13 to 14. - Maul
Spirit gain increased from 15 to 17. - Wolves
Passive damage increased from 7.8% to 11%.
Active damage increased from 110% to 135%. - Wolves
Damage bonus increased from 20% to 25%. - Wolves
Attack Speed bonus increased from 20% to 25%. - Wolves
Fortify amount increased from 5% to 8%. - Ravens
Passive damage increased from 13% to 20%. - Ravens
Additional functionality: Increases the passive damage of Ravens by 40%. - Rabies
Damage over time increased from 76% to 110%. - Overload
Lucky Hit Chance increased from 20% to 40%.
Aspects
- Aspect of Metamorphic Stone
Spirit cost reduced from 60 to 50.
Damage dealt increased from 80-100% to 100-120%. - Aspect of the Alpha
Damage increased from 75-100% to 90-115%. - Mangled Aspect
Resource gain increased from 1 to 3.
Minions
- The following attacks now deal reduced damage to Druid Companions and Necromancer Minions:
- Balrog
- Fire Breath
- Elite Affixes
- Fire Enchanted
- Electrified Obelisks
- Shock Lance
- Balrog
Necromancer
Skills and Paragons
- Bone Spirit
Cooldown reduction increased from 6 to 7 seconds. - Wither
Willpower requirement for bonuses reduced from 50 to 40.
Bonus damage per 40 Willpower increased from 2.5% to 4%.
Aspects
- Aspect of Empowering Reaper
Changed to: Damaging enemies with Sever has a 10-20% chance to spawn a pool of Blight under the target that deals 20-60% bonus damage. This effect can only happen once every 3 seconds. - Aspect of Exposed Flesh
Changed to: Lucky Hit: Up to a 10% chance to generate 30-50 Essence when hitting a Vulnerable enemy. - Aspect of Decay
Damage increased from 20-40% to 25-45%. - Aspect of Torment
Changed to: Essence Regeneration increased from 20-30% to 90-170%. - Hulking Aspect
Legendary category changed from Resource to Utility.
Chance for Golem to reduce its cooldown increased from 1-4% to 2-5%.
Chance for Golem to spawn a Corpse increased from 0.5-2% to 1-2.5%.
Uniques
- Greaves of the Empty Tomb
Intelligence affix replaced with Bonus Movement Speed.
Minions
- The following attacks now deal reduced damage to Druid Companions and Necromancer Minions:
- Balrog
- Fire Breath
- Elite Affixes
- Fire Enchanted
- Electrified Obelisks
- Shock Lance
- Balrog
Patch 1.1.1 Gameplay Updates
- During Diablo 4 Patch 1.1.1 Campfire Chat the devs promised that Dungeon teleport time will be reduced back to 3 seconds.
- Respec cost will be reduced by 40%.
- One additional Stash Tab will be available to purchase with gold.
- Some Nightmare Dungeon Affixes will be removed from the pool including Resource Drain, Cold Enchanted, and Backstabber.
- Dungeons will have a higher chance to drop Legendary items.
- Legion Events will be guaranteed to drop a Legendary item at level 35+.
- The Butcher will be guaranteed to drop Legendary item.
- At level 35, Treasure Goblins currently have a 50% chance to drop a Legendary item. This will be changed to a 100% Legendary drop chance at level 15+.
- Nightmare Dungeons and Helltide monster density will be increased.
Work-in-Progress
- Resistances will be adjusted to be more effective.
- Mount movement will be smoother, mount charging will be improved, mount collision will be fixed, and barricades will be changed.
- The Overpower stat will be improved to be more meaningful in the endgame.
- Uniques are constantly reviewed with the goal to bring the power of underplayed items up.
- Making other damage types comparable to Vulnerable and Critical Strike damage.
- Increase the effectiveness of Ultimate abilities in the late game.